

Fixed a crash when trying to replace cloud blueprint with empty clipboard.Fixed a crash when teleporting while on a ladder.Fixed planets not being loaded after the start of a world.Incorporation of some popular scripts into the vanilla game.PCU limit removal (for a limited experimental mode).We are also investigating the possibility of bringing the following features to the Xbox One version of Space Engineers: Bug Fixes (including a fix for falling through planets).Experimental mode (allowing higher PCU & Player Count).Updated planets (Triton, Alien, Europa, Titan).We expect this hot-fix will go live in the mid May We are finalizing the first hot-fix for the Xbox release of Space Engineers.

This means that we will be releasing all major updates and DLCs. We plan to keep updating, developing and supporting the Xbox One version of Space Engineers, just like we have been doing for the PC version for the past 6+ years. This was made possible by awesome cooperation with mod.io platform. We’ve also added the brand new feature, Workshop Browser for Xbox, which will help you with discovery and subscribing to the worlds and blueprints. You can upload your creations right from the game or from any browser, in case you want to move them from PC. You can share your safe-mode worlds and blueprints with other players.

We strived to bring all of the key features from the PC version to the Xbox.
